“All men can see these tactics whereby I conquer but what none can see is the strategy out of which victory is evolved.”

Sun Tzu, The Art of War, 6th Century BC

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Market for Dynamic Games

On 14 December, 2009

The market demand and supply for Wargs and Horses has been updated to match the supply available on historical games.

Performance

On 10 December, 2009

Map loading was very slow on non-windows systems. Adobe's flash port is 2-3x slower at times for these platforms. We restricted the information displayed on the map, so you should only know about the territories that aren't inside the Fog-of-War (FOW). Also the pursuit formula was changed to better match the terrain advantage of the different troops. Cavalry should now die on pursuits where they behave poorly, like mountain or deep swamps. The dwarfs should now also be able to do some proper damage on pursuits on high territories.

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